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Sound For Games Interactive is a sound production studio that features the work of Jamie Lendino, an independent music composer and sound effects designer with nearly 10 years of experience in the game industry. He has created interactive audio for over 30 games, including the critically acclaimed Elder Scrolls IV: Oblivion and Zoo Tycoon 2: Endangered Species. Recent credits include Monopoly game by Apple and Electronic Arts for the iPod, THQ's SpongeBob's Atlantis Treasures, Namco's Mage Knight: Apocalypse, and the mobile version of True Crime: New York City. |
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Jamie brings an unbridled passion and high technical aptitude to his dramatic compositions, soundscapes, and original sound design. In 1998, Jamie presented a paper called "Scoring For the Modern Computer Game" at the International Computer Music Conference in Ann Arbor, Michigan. In 2004 he received the Game Audio Network Guild's Distinguished Service Award for coordinating local chapter meetings in New York City. Jamie was also the featured composer in Gamasutra.com's Audio Gallery for April 2005. He has taught guest lectures on sound design at the University of Pennsylvania, the New Jersey Institute of Technology, and the New York Public Library. When Jamie is not creating alien sound effects or working out drum parts for his next composition, he is busy indulging his other passions: writing and technology. Jamie writes product reviews and features for tech magazines and Web sites, including PC Magazine, CNET, ExtremeTech, Smart Device Central, Laptop, Gearlog, CPU, and other publications. He likes to write about himself in the third person. |
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